What makes a blockbuster video game? An empirical analysis of US sales data

Joe Cox

    Research output: Contribution to journalJournal Articlepeer-review

    35 Citations (Scopus)

    Abstract

    This study uses a unique data set of individual video game titles to estimate the effect of an exhaustive set of observable characteristics on the likelihood of a video game becoming a blockbuster title. Due to the long-tailed distribution of the sales data, both ordinary least squares and logistic regression models are estimated. The results consistently show that blockbuster video games are more likely to be released by one of the major publishers for popular hardware platforms. Results also show that games of higher quality are significantly more likely to sell a greater number of units than those of a lower quality.

    Original languageEnglish
    Pages (from-to)189-198
    Number of pages10
    JournalManagerial and Decision Economics
    Volume35
    Issue number3
    DOIs
    Publication statusPublished - Apr. 2014

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