Using scaffolding strategy and real-time assessment programming tool to develop a VR-based application

Yu Lin Jeng, Qing Tan, Ya Chang Wang

Research output: Chapter in Book/Report/Conference proceedingPublished Conference contributionpeer-review

Abstract

A computer programming course is a great way to foster students’ ability in critical thinking and logical thinking. Computer programming skill enables students to build applications using their creativity, and scaffolding strategy helps lecturers to guide students by providing appropriate support. In this study, we proposed a learning activity that combines scaffolding strategy with a real-time assessment programming tool to develop a VR-based game application. During the process of building the VR-based game, the developing logs are collected and analyzed and the error type is sent to the lecturer so that the lecturer is able to provide instant support to the students. After the project, we validated the project results and evaluated the effectiveness of the proposed learning activity by a survey. The survey results indicate that the proposed learning activity is helpful and useful. The experiment results are discussed at the end of the paper.

Original languageEnglish
Title of host publicationInnovative Technologies and Learning - First International Conference, ICITL 2018, Proceedings
EditorsLin Lin, Ting-Ting Wu, Yueh-Min Huang, Yueh-Min Huang, Andreja Istenic Starcic, Rustam Shadieva
Pages28-35
Number of pages8
DOIs
Publication statusPublished - 2018
Event1st International Conference on Innovative Technologies and Learning, ICITL 2018 - Portoroz, Slovenia
Duration: 27 Aug. 201830 Aug. 2018

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume11003 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference1st International Conference on Innovative Technologies and Learning, ICITL 2018
Country/TerritorySlovenia
CityPortoroz
Period27/08/1830/08/18

Keywords

  • Programming learning
  • Real-time assessment
  • Scaffolding strategy

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