@inproceedings{3016b84dbed84df0af287dc68e58b651,
title = "Using graph edit distance to diagnose student's science process skill in physics",
abstract = "Science process skill is important to students when they are learning sciences. We have built a story-based virtual experiment environment in Physics to train student's science process skills. However, the teacher currently doesn't know how the students' science process skills are while they are using the virtual experiment environment. For this reason, this research tries to apply the graph edit distances to design the graph-based diagnosis methodology and uses the methodology to compare the student's science process skill graph and the expected graph in order to give both the teacher and the student feedback regarding the student's science process skills. This research also proposes the experiment design and plans to do the experiment in the end of this May (May, 2010) to prove the effectiveness of the proposed graph-based diagnosis methodology in analyzing students' science process skills in Physics.",
keywords = "Diagnosis, Graph edit distance, Physics, Problem Solving, Science Process Skill, Story-based Virtual Experiment, Virtual Experiment Environment",
author = "Fan, {Ming Xiang} and Maiga Chang and Rita Kuo and Heh, {Jia Sheng}",
year = "2010",
doi = "10.1007/978-3-642-14533-9_31",
language = "English",
isbn = "3642145329",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
pages = "307--316",
booktitle = "Entertainment for Education",
note = "5th International Conference on E-learning and Games, Edutainment 2010 ; Conference date: 16-08-2010 Through 18-08-2010",
}