Using graph edit distance to diagnose student's science process skill in physics

Ming Xiang Fan, Maiga Chang, Rita Kuo, Jia Sheng Heh

Research output: Chapter in Book/Report/Conference proceedingPublished Conference contributionpeer-review

1 Citation (Scopus)

Abstract

Science process skill is important to students when they are learning sciences. We have built a story-based virtual experiment environment in Physics to train student's science process skills. However, the teacher currently doesn't know how the students' science process skills are while they are using the virtual experiment environment. For this reason, this research tries to apply the graph edit distances to design the graph-based diagnosis methodology and uses the methodology to compare the student's science process skill graph and the expected graph in order to give both the teacher and the student feedback regarding the student's science process skills. This research also proposes the experiment design and plans to do the experiment in the end of this May (May, 2010) to prove the effectiveness of the proposed graph-based diagnosis methodology in analyzing students' science process skills in Physics.

Original languageEnglish
Title of host publicationEntertainment for Education
Subtitle of host publicationDigital Techniques and Systems - 5th International Conference on E-learning and Games, Edutainment 2010, Proceedings
Pages307-316
Number of pages10
DOIs
Publication statusPublished - 2010
Event5th International Conference on E-learning and Games, Edutainment 2010 - Changchun, China
Duration: 16 Aug. 201018 Aug. 2010

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume6249 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference5th International Conference on E-learning and Games, Edutainment 2010
Country/TerritoryChina
CityChangchun
Period16/08/1018/08/10

Keywords

  • Diagnosis
  • Graph edit distance
  • Physics
  • Problem Solving
  • Science Process Skill
  • Story-based Virtual Experiment
  • Virtual Experiment Environment

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