Abstract
Building pedagogical applications in virtual worlds is a multi-disciplinary endeavor that involves learning theories, application development framework, and mediated communication theories. This paper presents a project that integrates game-based learning, multi-agent system architecture (MAS), and the theory of Transformed Social Interaction (TSI), the project implements a group of engaging, affectionate and effective pedagogical agents equipped with abilities of self-repsentation, emotional states reasoning and situational awareness. A prototype of a virtual quiz show, QuizMASter, has been implemented to realize these abilities, and will be used to test for the effectiveness of the approach.
| Original language | English |
|---|---|
| Pages (from-to) | 1-13 |
| Number of pages | 13 |
| Journal | International Journal of Distance Education Technologies |
| Volume | 11 |
| Issue number | 1 |
| DOIs | |
| Publication status | Published - Jan. 2013 |
Keywords
- Belief-Desire-Intention (BDI) Agent
- Multiagent Systems
- Pedagogical Agent
- Transformed Social Interaction (TSI) Theory
- Virtual Quiz Games
Fingerprint
Dive into the research topics of 'TSI-enhanced pedagogical agents to engage learners in virtual worlds'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver