QuizMASter - A multi-agent game-style learning activity

Mark Dutchuk, Khalid Aziz Muhammadi, Fuhua Lin

Research output: Chapter in Book/Report/Conference proceedingPublished Conference contributionpeer-review

15 Citations (Scopus)

Abstract

This paper describes a research project in progress of developing a Multi-Agent System-based educational game QuizMASter for e-learning that would help students learn their course material through friendly competition. We explore the use of perceptive pedagogical agents that would be able to determine the learner's attitudes; to assess learners' emotional states through examining learner's standing, response timing, and history, and banter; and to provide appropriate feedback to students in order to motivate them.

Original languageEnglish
Title of host publicationLearning by Playing
Subtitle of host publicationGame-based Education System Design and Development - 4th International Conference on E-Learning and Games, Edutainment 2009, Proceedings
Pages263-272
Number of pages10
DOIs
Publication statusPublished - 2009
Event4th International Conference on E-Learning and Games, Edutainment 2009 - Banff, AB, Canada
Duration: 9 Aug. 200911 Aug. 2009

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume5670 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference4th International Conference on E-Learning and Games, Edutainment 2009
Country/TerritoryCanada
CityBanff, AB
Period9/08/0911/08/09

Keywords

  • Agents
  • E-learning
  • Edutainment
  • Game-based learning
  • Pedagogy
  • Virtual game-show
  • Virtual learning environment

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