@inproceedings{dff37e5429114f8c8e5b7521a30df59a,
title = "QuizMASter - A multi-agent game-style learning activity",
abstract = "This paper describes a research project in progress of developing a Multi-Agent System-based educational game QuizMASter for e-learning that would help students learn their course material through friendly competition. We explore the use of perceptive pedagogical agents that would be able to determine the learner's attitudes; to assess learners' emotional states through examining learner's standing, response timing, and history, and banter; and to provide appropriate feedback to students in order to motivate them.",
keywords = "Agents, E-learning, Edutainment, Game-based learning, Pedagogy, Virtual game-show, Virtual learning environment",
author = "Mark Dutchuk and Muhammadi, {Khalid Aziz} and Fuhua Lin",
year = "2009",
doi = "10.1007/978-3-642-03364-3_32",
language = "English",
isbn = "3642033636",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
pages = "263--272",
booktitle = "Learning by Playing",
note = "4th International Conference on E-Learning and Games, Edutainment 2009 ; Conference date: 09-08-2009 Through 11-08-2009",
}