QuizMASter - A multi-agent game-style learning activity

Mark Dutchuk, Khalid Aziz Muhammadi, Fuhua Lin

    Research output: Chapter in Book/Report/Conference proceedingPublished Conference contributionpeer-review

    15 Citations (Scopus)

    Abstract

    This paper describes a research project in progress of developing a Multi-Agent System-based educational game QuizMASter for e-learning that would help students learn their course material through friendly competition. We explore the use of perceptive pedagogical agents that would be able to determine the learner's attitudes; to assess learners' emotional states through examining learner's standing, response timing, and history, and banter; and to provide appropriate feedback to students in order to motivate them.

    Original languageEnglish
    Title of host publicationLearning by Playing
    Subtitle of host publicationGame-based Education System Design and Development - 4th International Conference on E-Learning and Games, Edutainment 2009, Proceedings
    Pages263-272
    Number of pages10
    DOIs
    Publication statusPublished - 2009
    Event4th International Conference on E-Learning and Games, Edutainment 2009 - Banff, AB, Canada
    Duration: 9 Aug. 200911 Aug. 2009

    Publication series

    NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
    Volume5670 LNCS
    ISSN (Print)0302-9743
    ISSN (Electronic)1611-3349

    Conference

    Conference4th International Conference on E-Learning and Games, Edutainment 2009
    Country/TerritoryCanada
    CityBanff, AB
    Period9/08/0911/08/09

    Keywords

    • Agents
    • E-learning
    • Edutainment
    • Game-based learning
    • Pedagogy
    • Virtual game-show
    • Virtual learning environment

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