On the design of collective applications

Jon Dron, Terry Anderson

    Research output: Chapter in Book/Report/Conference proceedingPublished Conference contributionpeer-review

    20 Citations (Scopus)

    Abstract

    In this paper we define collective applications as those that employ the aggregated behaviours of individuals in a crowd to shape their environment and to provide structure and influence in that environment. Collectives occur in most systems that aggregate usergenerated content, whether or not that is the intention of the designers or contributors. We identify the necessary features of such applications and observe that they pose a particularly wicked set of design problems, because important characteristics of the system, including processing and presentation, reside outside the program in the behaviour of the crowd itself. We suggest some tentative approaches to dealing with these problems.

    Original languageEnglish
    Title of host publicationProceedings - 12th IEEE International Conference on Computational Science and Engineering, CSE 2009 - 2009 IEEE International Conference on Social Computing, SocialCom 2009
    Pages368-374
    Number of pages7
    DOIs
    Publication statusPublished - 2009
    Event2009 IEEE International Conference on Social Computing, SocialCom 2009 - Vancouver, BC, Canada
    Duration: 29 Aug. 200931 Aug. 2009

    Publication series

    NameProceedings - 12th IEEE International Conference on Computational Science and Engineering, CSE 2009
    Volume4

    Conference

    Conference2009 IEEE International Conference on Social Computing, SocialCom 2009
    Country/TerritoryCanada
    CityVancouver, BC
    Period29/08/0931/08/09

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