On the design of collective applications

Jon Dron, Terry Anderson

Research output: Chapter in Book/Report/Conference proceedingPublished Conference contributionpeer-review

20 Citations (Scopus)

Abstract

In this paper we define collective applications as those that employ the aggregated behaviours of individuals in a crowd to shape their environment and to provide structure and influence in that environment. Collectives occur in most systems that aggregate usergenerated content, whether or not that is the intention of the designers or contributors. We identify the necessary features of such applications and observe that they pose a particularly wicked set of design problems, because important characteristics of the system, including processing and presentation, reside outside the program in the behaviour of the crowd itself. We suggest some tentative approaches to dealing with these problems.

Original languageEnglish
Title of host publicationProceedings - 12th IEEE International Conference on Computational Science and Engineering, CSE 2009 - 2009 IEEE International Conference on Social Computing, SocialCom 2009
Pages368-374
Number of pages7
DOIs
Publication statusPublished - 2009
Event2009 IEEE International Conference on Social Computing, SocialCom 2009 - Vancouver, BC, Canada
Duration: 29 Aug. 200931 Aug. 2009

Publication series

NameProceedings - 12th IEEE International Conference on Computational Science and Engineering, CSE 2009
Volume4

Conference

Conference2009 IEEE International Conference on Social Computing, SocialCom 2009
Country/TerritoryCanada
CityVancouver, BC
Period29/08/0931/08/09

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