TY - GEN
T1 - MEGA World – A Platform of Multiplayer Educational Game for All
AU - Chang, Maiga
N1 - Publisher Copyright:
© 2023 Asia-Pacific Society for Computers in Education.
PY - 2023/12
Y1 - 2023/12
N2 - This paper presents MEGA World, a platform that allows teachers to create their own virtual worlds for their course so their students can learn required knowledge and skills as well as be stealth assessed in a non-pressure environment. Students will walk through the learning and assessment activities by wondering and exploring the virtual world via interest driven. In this paper, various quest types will be introduced, and their use cases will be explained with the content from four graduate level and undergraduate level courses in Athabasca University. At the end, users’ experiences and their preliminary perceptions toward the use of MEGA World will be summarized – users spent on average 70 to 81 minutes on the gameplay activities even they were introduced MEGA World and its activities in the last second week of the term/semester; moreover, they had very positive opinions on the use of it to replace the supervised exam.
AB - This paper presents MEGA World, a platform that allows teachers to create their own virtual worlds for their course so their students can learn required knowledge and skills as well as be stealth assessed in a non-pressure environment. Students will walk through the learning and assessment activities by wondering and exploring the virtual world via interest driven. In this paper, various quest types will be introduced, and their use cases will be explained with the content from four graduate level and undergraduate level courses in Athabasca University. At the end, users’ experiences and their preliminary perceptions toward the use of MEGA World will be summarized – users spent on average 70 to 81 minutes on the gameplay activities even they were introduced MEGA World and its activities in the last second week of the term/semester; moreover, they had very positive opinions on the use of it to replace the supervised exam.
KW - Educational Game
KW - Interest-Driven
KW - Multiplayer
KW - Platform
KW - Role-Playing
KW - Stealth Assessment
UR - http://www.scopus.com/inward/record.url?scp=85181765957&partnerID=8YFLogxK
M3 - Published Conference contribution
AN - SCOPUS:85181765957
T3 - 31st International Conference on Computers in Education, ICCE 2023 - Proceedings
SP - 765
EP - 773
BT - 31st International Conference on Computers in Education, ICCE 2023 - Proceedings
A2 - Shih, Ju-Ling
A2 - Kashihara, Akihiro
A2 - Chen, Weiqin
A2 - Chen, Weiqin
A2 - Ogata, Hiroaki
A2 - Baker, Ryan
A2 - Chang, Ben
A2 - Dianati, Seb
A2 - Madathil, Jayakrishnan
A2 - Yousef, Ahmed Mohamed Fahmy
A2 - Yang, Yuqin
A2 - Zarzour, Hafed
T2 - 31st International Conference on Computers in Education, ICCE 2023
Y2 - 4 December 2023 through 8 December 2023
ER -