@inproceedings{9325457eb1044f588c86bc9b0d825994,
title = "Incorporating learning analytics in an educational game to provide players with information about how to improve their performance",
abstract = "Educational games aim to balance learning and playing. However, for people to benefit from an educational game, they must be encouraged to play the game often. Providing players with information about how to improve their performance could help in achieving this goal. This paper examines how a learning analytics dashboard can be incorporated into an educational game to encourage players to play more often and continuously. The proposed dashboard provides players with a variety of information such as how their performance and skills change over time. Such information allows players to see their performance and play habits, and find strategies on how to improve their performance, and therefore their learning, in the game.",
keywords = "Dashboard, Educational game, Learning analytics, Metacognitive skill",
author = "Jennifer Seaton and Sabine Graf and Maiga Chang and Arta Farhmand",
note = "Publisher Copyright: {\textcopyright} 2018 IEEE.; 18th IEEE International Conference on Advanced Learning Technologies, ICALT 2018 ; Conference date: 09-07-2018 Through 13-07-2018",
year = "2018",
month = aug,
day = "10",
doi = "10.1109/ICALT.2018.00121",
language = "English",
isbn = "9781538660492",
series = "Proceedings - IEEE 18th International Conference on Advanced Learning Technologies, ICALT 2018",
pages = "229--230",
editor = "Nian-Shing Chen and Maiga Chang and Ronghuai Huang and K. Kinshuk and Kannan Moudgalya and Sahana Murthy and Sampson, {Demetrios G}",
booktitle = "Proceedings - IEEE 18th International Conference on Advanced Learning Technologies, ICALT 2018",
}