Keyphrases
Canada
100%
Taiwan
100%
Games for Learning
100%
Role-playing Game
100%
Context-aware
100%
Game World
66%
National Research Program
66%
Social Networking
33%
Location Awareness
33%
Student Modeling
33%
Learning Environment
33%
Personalized Learning
33%
Learning Experience
33%
Location-based
33%
Adaptive Mobile Learning
33%
Mobile Learning
33%
Context-awareness
33%
Mobile Educational Games
33%
Role-play
33%
Natural Language Processing
33%
One-piece
33%
Student Attitudes
33%
Research Chairs
33%
NSERC
33%
Game Features
33%
User Attitude
33%
User Feeling
33%
Influence Users
33%
Game Use
33%
Story Generation
33%
Awareness Generation
33%
Context-aware Ubiquitous Learning
33%
Feature Context
33%
Multiple Input
33%
Player Role
33%
Theory of Narrative
33%
Mobile Educational Services
33%
Xerox
33%
Computer Science
Game Playing
100%
Electronic Learning
100%
Social Networking (Online)
33%
Location Awareness
33%
Natural Language Processing
33%
Educational Game
33%
Influence Student
33%
student modeling
33%
context awareness
33%
Learning Experiences
33%
Social Network
33%