Abstract
Contextualized attention metadata can be used to visualize the attendance in online events and communities, as well as to indicate an online object's reuse. In this paper, we describe work in progress showing that attention metadata generated by desktop videoconferencing systems, such as FlashMeeting, can be used to plot community activity and to give some insights into a learning object's impact on a private community or worldwide. We report on results from a quantitative analysis using attention metadata visualizations in different datasets to demonstrate the FlashMeeting live and replay impact on specific communities or globally. Community participation is represented through live event attendance mapping, and learning object reuse through visualizing replay consumption. Future work directions focus on providing additional evidence regarding the extent to which plotting unique IPs on a geo-location map can be considered as an accurate method of measuring a learning object's impact.
Original language | English |
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Pages (from-to) | 27-30 |
Number of pages | 4 |
Journal | CEUR Workshop Proceedings |
Volume | 266 |
Publication status | Published - 2007 |
Event | International ACM/IEEE Workshop on Contextualized Attention Metadata: Personalized Access to Digital Resources, CAMA 2007 - Part of the ACM IEEE Joint Conference on Digital Libraries, JCDL 2007 - Vancouver, BC, Canada Duration: 23 Jun. 2007 → 23 Jun. 2007 |
Keywords
- Contextualized attention metadata
- FlashMeeting
- Learning object
- Map
- Metadata visualization
- Reuse
- Virtual communities