Keyphrases
Educational Games
88%
Learning Activities
77%
Learning Analytics
47%
Moodle
44%
Learning Objects
44%
Web-based
43%
Game-based Learning
43%
Electronic Learning
40%
Context-aware
38%
Student Learning
38%
Knowledge Map
37%
Taiwan
37%
Mobile Learning
35%
World Wide Web
34%
Role-playing Game
32%
Agent Architecture
32%
Learning Materials
30%
Virtual Testbed
29%
Teaching Materials
29%
Mobile Educational Games
27%
Virtual Worlds
27%
Mobile Application
26%
On-the-job Training
25%
Learning Path
24%
Neural Network
24%
Online Examination System
24%
Mobile Devices
23%
Learning Styles
22%
Learning Management System
22%
Trading Card Game
21%
Chatbot
20%
Ubiquitous Learning
20%
Mobile Technology
20%
Online Annotation
20%
Natural Language Processing
19%
Ubiquitous Learning Environment
19%
Learning Process
18%
Learning Effect
18%
Moodle Plugin
18%
Summary Generation
18%
Academic Performance
18%
System Usability Scale
18%
Treasure Hunt
18%
Mixed-initiative
18%
Student Clustering
18%
Reading Activities
18%
Student Learning Motivation
17%
Problem Solving
17%
Teaching-learning
17%
Mobile Learning Application
17%
Computer Science
Educational Game
100%
Electronic Learning
97%
Learning Experiences
94%
Learning Objects
53%
game based learning
42%
Annotation
39%
Learning Analytics
37%
multi agent
34%
Natural Language Processing
33%
Learning Materials
33%
Knowledge Map
33%
Neural Network
30%
Learning Management System
28%
Game Playing
28%
Learning System
25%
Mobile Device
23%
agent architecture
23%
Knowledge Structure
22%
Evaluation Plan
21%
Learning Process
19%
Mobile App
18%
Individual Learner
17%
Hypermedia
16%
Web Page
15%
Design Research
15%
Stored Information
15%
Cosine Similarity
15%
Multimedia
14%
context awareness
14%
Technology Platform
14%
Science Learning
14%
Chatbot
14%
Usability Evaluation
13%
Mobile Technology
13%
Behavior Pattern
13%
Multi Agent Systems
12%
Internet
12%
Individual User
12%
Analytic Approach
12%
Writing Support
12%
Clustering System
12%
Discussion Forum
12%
Virtual Learning Environments
12%
Online Game
12%
World Wide Web
12%
Sequential Pattern Mining
12%
Generative Artificial Intelligence
12%
Rule Extraction
12%
Problem-Based Learning
12%
Intrinsic Motivation
12%